![]() ![]() We are confident the studio is in great hands heading into the multiple projects currently under way, and the team has 2K’s full support.Īs is the case with everything unconfirmed, take this one with a grain of salt until officially confirmed. While change can be challenging, it can also breed new opportunities and success. I hope you’ll join me in thanking Haden and wishing him the best, and congratulating Nick on a well-deserved promotion. We reviewed the remake of the first game over here, if you want to read our take on Hanger 13’s excellent work there. With 30 years of industry leadership experience, Nick joined Hangar 13 in 2018 to establish Hangar 13 Brighton, and has spent the last four years growing the team, building up the studio’s capabilities, and launching terrific projects like Mafia: Definitive Edition and the Mafia Trilogy. Mafia: Definitive Edition, which collected the three games together in one set, released in September 2020 and represents a very convenient way to catch up with these titles ahead of the fourth’s arrival (well, its official reveal). Nick Baynes, Studio Head of Hangar 13 Brighton will take over as Studio Head of Hangar 13. We support all of our employees pursuing their passions, and we wish nothing but the best for him in what’s next. What Haden helped build will continue to carry forward and grow for years to come. We are grateful for Haden’s leadership in establishing Hangar 13, building and uniting teams in Novato, Brighton and Czech, and releasing multiple studio-defining Mafia games and collections. Haden Blackman is stepping down as Studio Head of Hangar 13, and is leaving the company to pursue his passion at a new endeavor. It’s with mixed emotions that I share with you several leadership updates from Hangar 13. VentureBeat broke the news on Blackman’s departure, and you can check the full email from 2K regarding it here: ![]() If Mafia 4 is indeed a prequel to the trilogy, it should be set earlier than the 1930s, which could push it to a whole new era of gangsters. It will also be made in Unreal Engine 5 as opposed to the Mafia 3 engine that was used for the recently released remasters. Nick Baynes, currently studio head at Hangar 13’s Brighton, UK office, will replace Blackman, with Kotaku subsequently reporting him as the lead for this new Mafia game.Īs per the report from Kotaku, the project, codenamed Nero, is very early in its development. The news comes just as the development studio, Hangar 13, loses its studio head Haden Blackman. A Mafia 4 would be the ostensibly “safe” way to get things back on track for the developer.According to a new report, Mafia 4 is apparently in development, with this new game serving as a prequel to the original trilogy. Hangar 13 has reportedly suffered some development setbacks in recent years, including the cancellation of an unannounced game referred to as “Volt.” That project had apparently received $53 million of investment prior to its cancellation. With 30 years of industry leadership experience, Nick joined Hangar 13 in 2018 to establish Hangar 13 Brighton, and has spent the last four years growing the team, building up the studio’s capabilities, and launching terrific projects like Mafia: Definitive Edition and the Mafia Trilogy. ![]() Below is an excerpt from an internal 2K statement about the change: Nick Baynes, studio head of Hangar 13 Brighton, will take over for him. ![]() The intention is reportedly to develop Mafia 4 using Unreal Engine 5.ĢK established Hangar 13 in 2014, and Haden Blackman had led the studio until now. Kotaku further reports a Mafia 4 is in very early development at the studio, apparently planned to be a prequel set before the current trilogy. Hangar 13 studio head Haden Blackman has announced his departure from the studio and 2K, per GamesBeat, and Hangar 13 COO Matthew Urban has also exited the company, per Kotaku. ![]()
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